Over the course of 3 days, I worked with UCLA students to create 9 games, 1 zine, and an outrageous exhibition.
Punk Arcade at UCLA was a workshop and exhibition I co-created with Lee Tusman and students from UCLA, hosted by the UCLA Game Lab. Building on the Punk Arcade exhibition that Lee and I curated in Philadelphia, the UCLA iteration was a collaborative project in which we created an entire exhibition, including installation design, a publication and most of the artwork, over the course of three days.
The workshop started with a brief art historical lecture that emphasized the themes of the exhibition: DIY communities, minimalist aesthetics, rapid prototyping and dissidence against authoritative structures. Students then broke up into design groups based on the themes that appealed to them, including groups for exhibition design and the publication. After an exhausting three days of work, the workshop culminated in an exhibition and accompanying publication.
Beat Down by David Elliot, Peter Lu, Alex Rickett
Fromage à Trois by Chris Reilly, Alex Rickett, Khalil Klouche
Distribution of Wealth by Michael Wilde
Holla‘ Pain Yo! by Alex Rickett, Amanda Ho, John Brumley, Steven Amrhein
Rasputin Consulting Ageny by Simon Wiscombe
#Selfie Control by John Brumley
Glitter Bomb by Alejandro Quan-Madrid
Abandoned Arcade Shelter by Phil Scott
Exhibition Design by Phil Scott and Lauren Mahon
Zine Design by Lily Zhou (you can download the zine here.)
Exhibition “Box Art” and Poster by Sean McOmber