GlitchLab was a migratory organization for participatory new media, with an emphasis on artist-made and experimental games.
I worked as the Director of GlitchLab, an organization focused on the importance of testing and re-iterating participatory works and the dearth of spaces that welcome the in-process artworks.
Taking this premise to heart, GL operated as a hybrid entity, featuring workshops, experimental performances, and a community of support for artists working with participatory new media.
GlitchLab is occasionally dormant but exists when it needs to.