Creative Industries Advising & Production
Building a strategic growth plan for a youth fellowship focused on critical thinking and climate action.
A modular, reconfigurable exhibition showcasing the cutting-edge of sustainable design.
Supporting the UK's creative industries.
Directly supporting over 150 creative businesses in England's West Midlands region.
Story tech for Meow Wolf Denver.
Story tech for Meow Wolf’s Omega Mart.
University College London's 6 Day Engineering Festival
Advising the development of 6 playable prototypes pushing the boundaries of creative technology.
A digital creativity suite for making games, films, and music, all on the PlayStation.
A creativity tool for rapid idea generation created with Dreams, in partnership with BAFTA.
A series of creative Twitch streams exploring the future of gaming.
Play has no limits.
Teaming up with Yahoo! and John Lewis to create a shoppable, interactive holiday ad.
A game jam and stream in collaboration with the BBC and Dr. Brian Cox's series "Universe."
Quiz Night is game jam project I co-developed with Media Molecule and Mercedes-Benz for their Imagined Futures initiative.
A new universe for digital fashion creators.
A month-long online conference for orchestra leaders and musicians.
The Rolls Royce Dream Commission, in partnership with The Serpentine and Fundacion Beyeler.
All the projects I can't talk about.
The Digital Economies Lab was a research project focused on new economic models and tools for artists working with technology.
GIFT is an EU-funded research project in which I led a consortium of 10 international museums in an 18-month design-research p
In 2017, I received a 3 year fellowship, granted by Watershed and Playable City.
A playtest group for immersive experiences.
I co-founded and lab-managed the Experimental Research Lab (ERL) at Autodesk’s Pier 9 Workshop.